Contents | Index | < Browse | Browse >
Subject: Re: Problem with ATTRIBUTES in GROUPED Objects
Date: Tue, 31 May 94 18:29:50 EDT
From: jgoldman@acs.bu.edu (Jeffrey Goldman)

> 
> To ALL,
> 
> 	HOW can I apply an attribute in a grouped object WITHOUT joining it NOR
> Breaking its grouping ??????HELP!!!!
 

  1.	Create a texture on the parent axis and select 'apply to
children' in the Texture Info menu. Texture info will be passed to
every child object off of the parent axis.

  2.	Enter Pick Objects Mode, select the parent object, and then
the child/other objects. Select menu item Apply to apply the textures
of the first selected object to successive objects.

	A word. Using method #2 works only in 3.0 (as the function
only exists in 3.0). It passes all the texture information to
successive objects. This includes all basic information (color,
reflection, filter, specular, etc.) as well as algorithmic/brush
information.
	Using method #1 works in 1.1->3.0 but it only passes the
algorithmic/brush information to the child objects. The only way to
pass the basic information to the child object is to manual enter it,
save the info and manually load it into each individual child object,
or use the Essence texture 'Solid'...
	At least, I think those are the only ways...

								J.---->

E-Mail: jgoldman@acs.bu.edu




                           -=> RETURN TO CONTENTS!<=-